struct _EX_PARTITION// Size=0x20
{
    struct _EPARTITION * PartitionObject;// Offset=0x0 Size=0x8
    struct _EX_WORK_QUEUE *** WorkQueues;// Offset=0x8 Size=0x8
    struct _EX_WORK_QUEUE_MANAGER ** WorkQueueManagers;// Offset=0x10 Size=0x8
    long QueueAllocationMask;// Offset=0x18 Size=0x4
};